API Documentation
Material.h
1 // Material.h
3 //
5 
6 namespace nkAstraeus
7 {
15  class Material
16  {
17  public :
18 
22  Material () ;
26  virtual ~Material () ;
27 
28  // Getters
40  virtual MATERIAL_TYPE getType () const = 0 ;
41 
42  // Setters
51  void setName (const nkMemory::StringView& value) ;
52 
53  // Load
59  virtual bool load () = 0 ;
63  virtual void unload () = 0 ;
64  } ;
65 }
nkAstraeus::Material::getShader
nkGraphics::Shader * getShader() const
nkAstraeus::MATERIAL_TYPE
MATERIAL_TYPE
Lists all materials supported.
Definition: MaterialType.h:12
nkAstraeus::Material::getType
virtual MATERIAL_TYPE getType() const =0
nkAstraeus::Material::~Material
virtual ~Material()
nkAstraeus::Material::Material
Material()
nkGraphics::Shader
A shader class, feeding data to a Program.
Definition: Shader.h:14
nkAstraeus::Material::setName
void setName(const nkMemory::StringView &value)
nkAstraeus::Material::load
virtual bool load()=0
nkAstraeus
Encompasses all API of component NilkinsAstraeus.
Definition: Engine.h:7
nkAstraeus::Material::getName
nkMemory::StringView getName() const
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
nkAstraeus::Material
Base class for all materials in the component.
Definition: Material.h:16
nkAstraeus::Material::unload
virtual void unload()=0